
Description
Fire, smoke, explosions and magic effects in web games are either sprite sequences or hand written particle systems. three.quarks is a general purpose particle and VFX engine for three.js with a browser editor, so you can tune an effect online and export it into your project. It supports trails and batched rendering, suited to web games, WebXR and UI effects. MIT licensed.
Particle system: emitters, lifetime, speed, color and size curves.
Trails: particles can leave ribbons for light streaks and blade trails.
Online editor: tweak visually and export JSON to load in your project.
Batched rendering: instanced drawing keeps frame rates up with many particles.
Features
Particle system: emitters, lifetime, speed, color and size curves.
Trails: particles can leave ribbons for light streaks and blade trails.
Online editor: tweak visually and export JSON to load in your project.
Batched rendering: instanced drawing keeps frame rates up with many particles.
