ProtonGraph

ProtonGraph

Node-based procedural content generation

Description

Placing terrain, buildings and props by hand means redoing everything after layout changes. ProtonGraph is node-based software for procedural content generation describing rules as graphs.

Built on Godot and runnable standalone, it exports results for use in game engines.

Features



Node graphs:Visual rules.

Procedural:Mass output.

Godot:Engine-powered.

Standalone:Export results.