
Description
Placing terrain, buildings and props by hand means redoing everything after layout changes. ProtonGraph is node-based software for procedural content generation describing rules as graphs.
Built on Godot and runnable standalone, it exports results for use in game engines.
Node graphs:Visual rules.
Procedural:Mass output.
Godot:Engine-powered.
Standalone:Export results.
Built on Godot and runnable standalone, it exports results for use in game engines.
Features
Node graphs:Visual rules.
Procedural:Mass output.
Godot:Engine-powered.
Standalone:Export results.
