
Description
Thousands of colliding objects make physics engines tank frame rates. Jolt Physics is a multi-core friendly rigid body physics and collision detection library used in Horizon Forbidden West and Death Stranding 2.
Written in C++ for games and VR, it's integrated into engines like Godot.
Multi-core:Parallel.
Rigid bodies:Collisions.
AAA-proven:Shipped titles.
VR:Low latency.
Written in C++ for games and VR, it's integrated into engines like Godot.
Features
Multi-core:Parallel.
Rigid bodies:Collisions.
AAA-proven:Shipped titles.
VR:Low latency.

