Unity Fluid Simulation

Unity Fluid Simulation

Real-time SPH fluid simulation in Unity

Description

Realistic water in games looks fake with particle effects and runs too slowly with full solvers. This project implements real-time SPH fluid simulation in Unity, computing particle interactions on the GPU.

Use it to learn fluid simulation or as a starting point for game effects.

Features



SPH:Particle fluids.

Real time:GPU compute.

Unity:Ready to run.