
Description
Learning how modern game engines are built is hard when commercial engines are huge and small ones are bare. Lumina Engine is an open source C++ game engine with multithreaded Vulkan rendering, clearly structured and full-featured.
It has an editor, ECS architecture and a modern rendering pipeline, good for learning and experiments.
Vulkan:Multithreaded submission.
Editor:Visual scenes.
ECS:Data-driven.
It has an editor, ECS architecture and a modern rendering pipeline, good for learning and experiments.
Features
Vulkan:Multithreaded submission.
Editor:Visual scenes.
ECS:Data-driven.
Tags:game-development

