
Description
If you want a small game that runs right in phone and desktop browsers without learning a heavy engine, Phaser is the common pick: a free, fast 2D game framework supporting Canvas and WebGL rendering, written in JavaScript or TypeScript and running from a web page. It is MIT licensed with over forty thousand stars on GitHub and plenty of tutorials and examples.
Canvas and WebGL: picks the renderer by device across desktop and mobile browsers.
Physics and animation: several physics systems plus sprite animation, tweens and particles.
Asset loading: pipelines for images, sprite sheets, tilemaps and audio.
Active ecosystem: many official examples and plugins, plus a companion online game studio service.
Features
Canvas and WebGL: picks the renderer by device across desktop and mobile browsers.
Physics and animation: several physics systems plus sprite animation, tweens and particles.
Asset loading: pipelines for images, sprite sheets, tilemaps and audio.
Active ecosystem: many official examples and plugins, plus a companion online game studio service.
