
Description
Prototyping a game, prepping a 3D print or just turning a character drawing into a model usually means hours in Blender from scratch, or uploading to an online AI service that charges per generation and may train on your art.
Modly brings it back to your own machine. Drop in an image, click Generate 3D Model, and open-source AI models run right on your GPU; a few minutes later the mesh appears in the viewport, ready to rotate, smooth, decimate and export as GLB and other formats. It works offline with no account and no per-use fees.
It runs on Windows, Linux and Apple Silicon Macs and has over seven thousand GitHub stars. Generation models install as extensions, with Hunyuan3D, TripoSG, Trellis2 and more available in one click, so switching models needs no code changes.
Image to 3D: turn a photo or illustration into a mesh and inspect it in the built-in viewport.
Runs locally: models run on your own GPU, so images and results never leave your computer.
Model extensions: install model extensions from a GitHub URL, including official Hunyuan3D 2 Mini, TripoSG and Trellis2 GGUF.
Visual workflows: chain steps like Image to Generate Mesh to Add to Scene, with wiring validated before each run.
Mesh tools: smooth and decimate imported or generated meshes and write the results back to the workspace.
Import and export: bring in existing models and export GLB and other common formats for Blender or game engines.
CLI: the bundled Modly CLI lets scripts and AI agents trigger generation without the UI.
Modly brings it back to your own machine. Drop in an image, click Generate 3D Model, and open-source AI models run right on your GPU; a few minutes later the mesh appears in the viewport, ready to rotate, smooth, decimate and export as GLB and other formats. It works offline with no account and no per-use fees.
It runs on Windows, Linux and Apple Silicon Macs and has over seven thousand GitHub stars. Generation models install as extensions, with Hunyuan3D, TripoSG, Trellis2 and more available in one click, so switching models needs no code changes.
Features
Image to 3D: turn a photo or illustration into a mesh and inspect it in the built-in viewport.
Runs locally: models run on your own GPU, so images and results never leave your computer.
Model extensions: install model extensions from a GitHub URL, including official Hunyuan3D 2 Mini, TripoSG and Trellis2 GGUF.
Visual workflows: chain steps like Image to Generate Mesh to Add to Scene, with wiring validated before each run.
Mesh tools: smooth and decimate imported or generated meshes and write the results back to the workspace.
Import and export: bring in existing models and export GLB and other common formats for Blender or game engines.
CLI: the bundled Modly CLI lets scripts and AI agents trigger generation without the UI.
