
Description
Learning rendering from Peter Shirley's Ray Tracing in One Weekend series means simple, slow reference code. PSRayTracing is a modern C++ ray tracer reimplementing those books with a clean project structure.
It's noticeably faster than the original with multi-core rendering, great for learning and extending.
Modern C++:C++17.
Faster:Than the original.
Multi-core:Parallel.
Clean:Easy to learn.
It's noticeably faster than the original with multi-core rendering, great for learning and extending.
Features
Modern C++:C++17.
Faster:Than the original.
Multi-core:Parallel.
Clean:Easy to learn.
