
NVIDIA Real-time Denoisers
Real-time denoising library for ray tracing
Description
Real-time ray tracing in games can afford few rays per pixel, leaving images full of noise. NVIDIA NRD is a denoising library for real-time ray tracing that turns low-sample images into clean lighting, shadows and reflections.
It's graphics-API agnostic, used in AAA games, with diffuse, specular and shadow denoisers.
Real time:Clean from few samples.
Denoisers:Diffuse, specular and shadow.
API agnostic:DX12 or Vulkan.
It's graphics-API agnostic, used in AAA games, with diffuse, specular and shadow denoisers.
Features
Real time:Clean from few samples.
Denoisers:Diffuse, specular and shadow.
API agnostic:DX12 or Vulkan.

