
Description
The hardest part of using general-purpose AI for game art is style. The same character looks different every generation, the look your art bible defines never holds, and artists end up redoing images one by one.
Scenario is an AI asset platform built for game and creative teams, centered on training models on your own art bible. Upload 5 to 100 reference images and it trains a LoRA, so the images, video, 3D and audio you generate stay in your style. The same workspace plugs into 50+ providers and hundreds of leading models, including Gemini, FLUX, Kling, Seedance, Hunyuan 3D and ElevenLabs, with side-by-side comparison.
It's a web platform, so there's nothing to install. Artists use the interface, developers use the API, and AI agents can connect over MCP. The enterprise tier offers SSO and SOC 2 Type II compliance.
Custom style training: train a custom model on a handful of references and keep outputs on-brand across image, video and 3D.
Every major model: leading image, video, 3D and audio models in one place, usually available the week they launch.
Visual workflows: chain uploads, prompts, models and post-processing as nodes on a canvas, such as compositing character accessories and then animating the result, or ask the Node Agent to build and edit workflows from text.
Production at scale: run workflows in batches to produce large sets of consistent assets, with templates shared across the team.
One-click apps: package complex workflows as apps anyone on the team can run, like character-to-spritesheet, modular mech 3D generation or new camera angles for video.
API and MCP: everything is available through the API, and agents like Claude can use it directly via MCP.
Scenario is an AI asset platform built for game and creative teams, centered on training models on your own art bible. Upload 5 to 100 reference images and it trains a LoRA, so the images, video, 3D and audio you generate stay in your style. The same workspace plugs into 50+ providers and hundreds of leading models, including Gemini, FLUX, Kling, Seedance, Hunyuan 3D and ElevenLabs, with side-by-side comparison.
It's a web platform, so there's nothing to install. Artists use the interface, developers use the API, and AI agents can connect over MCP. The enterprise tier offers SSO and SOC 2 Type II compliance.
Features
Custom style training: train a custom model on a handful of references and keep outputs on-brand across image, video and 3D.
Every major model: leading image, video, 3D and audio models in one place, usually available the week they launch.
Visual workflows: chain uploads, prompts, models and post-processing as nodes on a canvas, such as compositing character accessories and then animating the result, or ask the Node Agent to build and edit workflows from text.
Production at scale: run workflows in batches to produce large sets of consistent assets, with templates shared across the team.
One-click apps: package complex workflows as apps anyone on the team can run, like character-to-spritesheet, modular mech 3D generation or new camera angles for video.
API and MCP: everything is available through the API, and agents like Claude can use it directly via MCP.
